At the end of September 2023, I sent out a survey form to Patrons, asking them to fill in their favorite characters and the rendering content they would like to see. Below is my response.
New content
Below, I will express my thoughts one by one, including the content that both the character and the Patron hope to present.
2D characters have been excluded.
Play Hypnosis with River Ward from CyberPunk 2077.

Quite an interesting idea, River is a character I personally would like to play in 2077. Hypnosis is a material I haven't created before, and it's a great element for River, who is a completely straight character in the game. However, for Cyberpunk, hacking attacks would be a good disguise for hypnosis.
However, for now, I may not have much motivation to create until I have the ability to produce corresponding visual presentations. I will do it as soon as possible.
Arthur Morgan & John marston from Red Dead Redemption 2.

Arthur is a character that I have been considering creating for a very long time, but due to the clarity of the textures and my lack of time to play the game, I haven't started making it.
Once I have some free time, I will focus on playing this game and then proceed with creating the rendering.
Solid Snake form Metal Gear Solid.

Awaiting the release of METAL GEAR SOLID Δ.
Control and bind with Ryu Hayabusa from Ninja Gaiden.

Because of my age, although I have never played this game, I still frequently come across his figure in early NSFW content. He would be a good source material, and when I don't have any new ideas, I will give it a try.
Aaron Keener from Tom Clancy's The Division is in the wilderness.

I don't play Ubisoft games much, mainly because one reason is that it's very difficult to extract models from Ubisoft games.
This handsome guy is also someone I just met for the first time. Through browsing some videos, I found that the quality of the models does not meet my requirements, so I can only let go of this character.
Ryu, Ken, Rashid from Street Fighter



I don't know how to create characters with this kind of stylized style, they are too unique, only @GAMer93 knows.
Although they are all great, for now, I won't make a model of SF6. However, I might use the gaymer's model for rendering.
Give Johnny Cage from Mortal Kombat 1 a blowjob.

As of now, Johnny is not on my list, I prefer the version of MK11 xD
But I am very interested in Sub-Zero, Scorpion, Kenshi, Reptile, and Reiko.
Simon Riley play with John MacTavish from Call of Duty.

Classic, I really like the presentation of this couple.
Please stay tuned, in addition to the projects I have on hand, I will consider adding more rendering after the release of MW3.
Rafe Adler from Uncharted 4.

Although he is not a good person, he is indeed a good sugar daddy who can manipulate Nathan.
I will try to make it for him in the future, at least Nathan has someone to play with.
Gabriel Soma from Dead by Daylight in a humid and warm environment.

Still waiting for BHVR to release the official topless version of Soma, I am still very interested in making his model.
Tongue kiss Kelvin from Son of Forest.

Kevin is so cute. SOTF is still under development, and I hope they can give Kevin a good cleaning in the future.
I look forward to the game's later development and have the opportunity to start making him.
Johnny and Kenshi from Mortal Kombat 1.


Same as above, Johnny is not considering it for now, Kenshi's priority is expected to be the highest among MK1 characters.
Roach from Call of Duty being captured/ambushed, bounded, humiliated and jerked/raped in his uniform.

As you can see, IW has added Roach's clothing as a Mil-Sim in Warzone. However, it is uncertain whether Roach will make an appearance in the upcoming MW3.
We can look forward to it.
Kenshi from Mortal Kombat 1.

Once again, although you are in a hurry, don't be impatient for now. It will come.
Doomguy from Doom Eternal.

A character with some difficulty, because of the muscular structure and such a rough style, I may need time to create.
Basim Ibn Ishaq from Assassin's Creed.

Characters from Assassin's Creed, although I haven't played much of this series, but when I have free time, I will watch videos.
As mentioned before, Ubisoft games' models are difficult to extract, so I won't actively create related characters.
Conclusion
The above is my thoughts on the characters poll.
After I finish making the models at hand, I will initiate a quick vote for Patrons to decide on the next new character to be made.